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275.2 sec. 1 - Playing by the Rules: Video Game Law (Spring 2011)
Instructor: Todd Smithline (view instructor's teaching evaluations | profile)
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Meeting Time: Th 8:00-9:50
Meeting Location: 141
Course Start: January 13, 2011
Course Control Number (Non-1Ls): 49862
Video games are a multi-billion dollar industry in the United States. The industry continues to evolve as interactive content migrates from the console and PC to the web, mobile devices and beyond. This seminar will explore the legal principles underlying how games are developed, distributed and ultimately enjoyed by consumers. We will focus on legal doctrines from the perspective of in-house counsel and place particular emphasis on how legal issues play out in the structuring and negotiation of industry partnerships. Throughout the course we will assess the role that intellectual property laws, especially copyright, play in fostering or inhibiting creativity and innovation within the video game industry.
The course will include a negotiation exercise between a developer and publisher, student presentations and a final paper. We will be joined by guest industry experts who will share their perspective on how the legal issues we are discussing translate into actual practice.
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Required Books are in blue
- Computer and Video Game Law
Ashley Saunders Lipson, Robert D. Brain,
Publisher: Carolina Academic Press
Copyright Date: To Be Determined
Note: prices are sampled from internet bookstores. Folletts prices are unavailable at this time.