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- February 27, 2003
- Berkeley Conference on Law and Technology of DRM Systems
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- Barbara Fox: Senior Fellow, KSG,
Harvard University and Software Architect, Microsoft
- Drew Dean: Computer Scientist, Stanford Research Institute
- Brian LaMacchia: Software Architect, Windows Trusted Platforms
Technologies, Microsoft
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- Introduction to DRM Technologies and Their Applications (Barb: 30 min)
- DRM : A Contrarian’s View (Drew: 35 min)
- DRM Policy and Rights Expression on the Trusted Platforms of the Future (Brian:
35 min)
- Panel discussion/Q and A (all: 20 min)
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- Infrastructure to support secure promotion, sale, and delivery of
digital content.
- DRM Systems always incorporate cooperating, autonomous components
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- Encryption
- Authentication
- Secure Execution Environments
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- Goal: prevent tampering during distribution
- E.g CSS for DVDs, Pay-per-view
- Symmetric ciphers: same (secret) key to encrypt and decrypt a block of
content
- Key wrapping is the technique
- Key sharing is the hard part
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7
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- Process of establishing confidence in the truth of some claim
- Goals in DRM systems:
- Content authenticity
- Device authentication -> authorization
- User authentication -> authorization
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8
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- Hardware Closed Systems
- Purpose-built boxes with “trusted” software, no programmability, and
controlled outputs
- E.g. eBook reader
- Software Analog
- “Trusted” subsystem within a PC
- Use of “containerized” content controlled by permissions derived from
machine-readable licenses
- E.g. Printing along with personal annotations allowed in an eBook on a
PC
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10
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- Encrypted content
- End-user device authentication
- Rights expression languages (to create licenses)
- Policy Engines (to evaluate license terms and create permissions)
- Secure execution environments (to enforce policy)
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- Playcount
- AllowBackupRestore
- AllowBurnToCD
- AllowPlayOnPC
- BeginDate, ExpirationDate
- DeleteOnClockRollback
- DisableOnClockRollback
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- Theft of service:
- Clone the smartcard
- Create a distribution channel and sell it
- E. g. DirecTV cards
- Theft of content:
- Crack the crypto
- Publish the tools rather than the content
- E.g. DeCSS, ConvertLit
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- Digital content = a replica of the original work
- Unauthorized re-distribution via the Internet is the sum of all fears
for content owners
- Technology trend line: better compression, improved P2P networking
protocols, ubiquitous net access and proven broad-based intent to copy
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